In a world-first law, Australia has decided to impose a ban on social media use for children under 16. The primary motivation behind the Australian Government’s decision, as stated by Prime Minister Anthony Albanese, is ‘to ensure the safety of kids.’ There are also major concerns related to privacy and rising cybercrimes.
Problem of ‘Isolation’
While there are issues, we must not forget how social media platforms have truly revolutionised the way we connect with others. Regardless of geographical distance, one can connect with friends and family. The platforms offer a space for individuals to express themselves and connect with like-minded individuals. Teenagers, in particular, require a strong sense of belonging. Many critics have highlighted that restricting social media access may lead to increased isolation among teenagers.
Digital well-being for children
Unfortunately, these opportunities are accompanied by concerns about cyberbullying, addiction, and mental health. In September this year, WHO published a study on Health Behaviour in School-aged Children (HBSC), which revealed a jump in problematic social media use among adolescents, with rates increasing from 7% in 2018 to 11% in 2022. However, the study doesn’t specify what constitutes problematic social media use.
What is an example of problematic social media use?
Teenagers can find one answer to that question in Oxford’s word of the year announced recently—’brain rot.’ As per Oxford, brain rot is “the supposed deterioration of a person’s mental or intellectual state, especially viewed as the result of overconsumption of material considered to be trivial or unchallenging.” The term ‘brain rot’ was first used by Henry David Thoreau in his 1854 work, ‘Walden.’ This is a widespread problem that affects both teenagers and adults.
What can be done to improve social media usage?
The WHO Regional Office for Europe has suggested the implementation of evidence-based programs in schools covering responsible social media use, online safety, critical thinking skills and healthy gaming habits. It also encourages dialogue about digital well-being within families, schools, and communities to reduce stigma and increase awareness.